The whole game and story is based off the environment as well:
An almighty polygonal god created a 3D world but the inhabitants only live in 2D. BUT... The player receives the gift to see all the sides of the 2D3D world, or what ever you want to call it, and he must save it from an inevitable demise.
I have played Fez a lot. It's probably in my top ten. The idea is genius.
Makes me wonder if it would work in a full 3D adventure/platforming style game.



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